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Tetris Couldn't Win at This Gaming Ceremony — Another Award Type May Address This Issue

Each time a prominent honors show nears, you'll find a demand for the addition additional classifications to honor underappreciated efforts and satisfy the passions of fans with niche passions.

My colleague previously argued for a horror game category. That would rule. The same goes for tabletop games, representing a passionate advocate's mission. Yet I need to apologize in advance when I prioritize since similar to single-minded supporters, I possess a compelling case backing this proposal remains most pressing above others. This is the request: We need an award type for logic-based games.

Organizing Gaming Categories

Classifying creative works defies precise measurement; opinions vary greatly, and it will always start arguments resulting in unclear classifications. This explains why cinema institutions steer clear of genre categories. But it is a necessary evil for the industry of video games, that demonstrate such variety they barely qualify one unified medium.

To recognize the complete range of gaming accomplishments to gain proper attention, and to ensure all game types to receive proper recognition, specific award classifications remain vital.

Present Award Structure

The major gaming awards presently include classifications covering Action, Action/Adventure, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Collectively, these award types actually cover a lot of ground, making space possible for numerous titles.

Not so for puzzle games. There’s simply nowhere to put them. Think about these this year’s best games, each quite distinct: the architectural riddles in a particular game, intense tile-matching from another release, engaging interpersonal challenges of a third title. Which classification works among existing types? Unfortunately, nowhere.

Recognition Challenges

Many instances occur excellent brain-teasers published annually lacking appropriate categories at major award shows, if they accidentally match classification types such as Mobile Game, VR/AR Game, or the intensely contested independent game categories.

  • An iconic brain-teaser received no recognition for anything in 2014
  • Another creative title was excluded that year
  • A beloved organization game was overlooked recently
  • Limited numbers of brain-teasers managed to sneak into independent or mobile categories

Value of Brain-Teasers

Commonly they're compact experiences, however the design behind logic titles is of massive significance. Well-known matching games count as most engaged experiences in the world maintaining this status for an extended period.

The famous puzzle experience rivals famous sandbox experiences competing to become most purchased experience; it additionally competes for best game of all time. Brain-teasers form essential building blocks within interactive entertainment, and engaging with almost every other genre.

Proposal and Rationale

Logic titles wouldn't face such difficulty. It would be easy to populate multiple candidates engaging, different, qualified experiences every year with ease — actually, with challenge, since numerous excellent numerous deserving experiences.

And to reiterate, these represent titles that otherwise have no home in important events. Logic title developers are working at the demanding boundary of video game design, developing some of essential manifestations of gaming itself. Comparable to film action specialists, they merit acknowledgment. Let’s not keep them waiting decades.

DL
About the author

David Lyons

A tech journalist and software developer with over 10 years of experience covering UK digital trends and innovation.

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